Keith Lam is a new media artist and curator from Hong Kong who is committed to the creation of new media art and education.
Lam has received awards from major international art festivals, including the Japan Media Arts Festival and Prix Ars Electronica. His artworks are exhibited internationally and collected by several art museums. Devoted to the education of new media art, Lam continues to serve in various universities as a guest lecturer, associate professor, and consultant.
Escher Tsai is a new media artist, producer, and curator who is committed to the creation of new media art, fostering international exchange, facilitating matchmaking, and promoting education.
Tsai had been the principal investigator of the “Arts and Technology: Creative Innovation and Counseling Project,” the “5G Computing Arts Platform” under Taiwan’s Ministry of Culture, and the National Taiwan Museum of Fine Arts’ project, “5G Immersive Technology Application Experimental Space Software Development and Implementation.” He curated the Ministry of Culture x Taoyuan Art x Technology Festival (2022) and Taoyuan Art x Technology Festival (2017); LIVES: Life, Survival (2022) at the Jut Art Museum; immersive exhibition, T.A.P. Project 2023, at the National Taichung Theater; C-LAB Future Media Arts Festival (2021); Nuit Blanche in Taipei (2016-2017); and Encounter Once in a Lifetime – Toyo Ito Architecture Exhibition (2016). He was also a senior consultant of the Technology Media Platform at the Taiwan Contemporary Culture Lab (C-LAB); production supervisor of 3x3x6, Taiwan Exhibition at the 58th Venice Biennale; production supervisor of Lab Kill Lab (2020) and C-LAB FUTURE VISION LAB.
Artist, programmer, and DJ. Launched Rhizomatiks in 2006. Specially-appointed professor at Keio University SFC.
Manabe’s works, which range into a variety of fields, takes a new approach to everyday materials and phenomena. However, his end goal is not simply rich, high-definition realism by recognizing and recombining these familiar elemental building blocks. Rather, his practice is informed by careful observation to discover and elucidate the essential potentialities inherent to the human body, data, programming, computers, and other phenomena, thus probing the interrelationships and boundaries delineating the analog and digital, real and virtual.
New Media artist Tim Wei graduated from the Taipei National University of the Arts with a degree in New Media. Most of his works consist of videos, audio-visuals, and electronic installations. He explores various relationships when text and language are transformed into images, including distortion, cross-referencing, misplacement, and correspondences in cross-narratives.
Dimension Plus is a new media art collective, based in Taiwan and Hong Kong. The collective concentrates in art and technology media and specializes in integrating new media in spatial installations and cross disciplinary interactive works. With the concept of the Digital-Physical, the group belives in the physical sense of existence albeit being in this era of digitalization and creates digital and analog hybrid works by transforming digital data into touchable forms and forming connections between the two different realms of the digital and physical. Dimension Plus is actively devotes in the education and promotion of new media art and acts as a new media creative platform for people interested in the art genre to participate in creating and experimenting with new media art.
Hello Edo! is a creative collective which is interested in AI image generative technology, with members from all over Asia, who are passionate about AI image creation. They love art and culture, robots and cyborg, and all the future imaginations.
Yu-Chiao Yang is an interdisciplinary solo performance artist specializing in oral tradition and folktales. He is also engaged in the study of oral literature, and narrative theory in drama and film, including folktale poetics, and comparative narrative studies. Combining vocal art, free improvisation, and oral performance, Yang has embarked on a series of experimental sound performances, and has been invited to participate in various national and international art festivals and exhibitions. Yang has also published several experimental literary works, including the acoustic-image poetry collection Xi-Xiang (肸蠁). Notably, he actively collaborates with AI-generated art, producing works such as the comic Witness to the Magpie’s End and written pieces like The Taste of AI and Amateur Investigation Reports of the Instant City. Additionally, Yang was invited to contribute to the online community exhibition Parallel Universe of Waves for Cloud Gate Dance Theatre’s 50th anniversary project, Waves.
Morehshin Allahyari (Persian: موره شین اللهیاری), is a New York-based Iranian-Kurdish artist using 3D simulation, video, sculpture, and digital fabrication as tools to re-figure myth and history. Through archival practices and storytelling, her work weaves together complex counternarratives in opposition to the lasting influence of Western technological colonialism in the context of SWANA (Southwest Asia and North Africa). Her work has been part of numerous exhibitions, festivals, and workshops at venues throughout the world, including the New Museum, MoMA, Centre Pompidou, Venice Biennale di Architettura, and Museum für Angewandte Kunst among many others. She is a recipient of the United States Artist Fellowship (2021), the Joan Mitchell Foundation Painters & Sculptors Grant (2019), the Sundance Institute New Frontier International Fellowship (2019), and the Leading Global Thinkers of 2016 Award by Foreign Policy magazine. Her artworks are in the collection of the Whitney Museum of American Art, the San Francisco Museum of Modern Art, and the Current Museum.
Koya Matsuo was born in Nagasaki, Japan in 1959. He started MacUser magazine’s Japanese Edition as Editor-in-Chief in 1993 and worked for several web tech magazines since then. He has been an amateur musician for 50 years and has written many articles on VOCALOID and other synthesized voice technologies. He also played and sang in Tokyo Dome utilizing iPhones and iPads in 2012. In January of 2023, Torichan’s voice was powered by generative AI technologies. Together with her new images generated by AI, new songs and music videos were born. One of them, Desperado was awarded the first prize in AI Art Grand Prix in March, 2023.
Winnie Soon is a Hong Kong-born artist coder and researcher interested in the cultural implications of digital infrastructure that addresses wider power asymmetries, engaging with themes such as Free and Open Source Culture, Coding Otherwise, artistic/technical manuals, digital censorship and minor technology. With works appearing in museums, galleries, festivals, distributed networks, papers and alternative written forms, including co-authored books entitled Boundary Images (2023), Fix My Code (2021), and Aesthetic Programming (2020). Soon is the co-editor of the Software Studies Book Series (MIT Press), Co-PI of the research project “Digital Activism” and co-research lead of British Digital Art, British Art Network. They are Course Leader at the Creative Computing Institute, University of the Arts London, and also Associate Professor (on leave) at Aarhus University and visiting researcher at the Centre of the Study of the Networked Image (CSNI), London South Bank University.
Guided by an emotional approach, Berlin based studio onformative constantly searches for new forms of creative expression. Through an experimental practice they create meaningful digital art works to question the relationship between humans, technology and nature. Their outcomes and interpretations take on varying forms across media through self-initiated and commissioned works that range from interactive media installations, generative visuals to data-driven artworks. Works by onformative have been exhibited across Europe as well as in North America, Australia and Asia.
Lev Manovich is an artist, author, and one of the world's most influential digital culture theorists. After studying visual art, architecture, and filmmaking, Manovich began using computers to create digital art in 1984. His work has been exhibited in 14 solo and 122 international group exhibitions at many prestigious institutions, such as the Institute for Contemporary Art (London), Centre Pompidou, The Shanghai Biennale, and The ZKM | Center for Art and Media.
Lev Manovich is a Presidential Professor at The Graduate Center, City University of New York, and the founder and director of the Cultural Analytics Lab. In 2013 Manovich appeared in the list of 25 people shaping the future of design (Complex). In 2014 he was included in the list of 50 most interesting people building the future (The Verge).
Manovich played a key role in creating four new research fields: new media studies (1991-), software studies (2001-), cultural analytics (2007-) and AI aesthetics (2018-). He is the author and editor of 15 books including Artificial Aesthetics (2022), Cultural Analytics (2020), as well as 200 articles which have been published in 35 countries and reprinted over 800 times.
Founded in 1991, the UK-based artist collective, Blast Theory, is a celebrated interactive art group led by Matt Adams (with a background in theatre), Ju Row Farr (left the group in 2023) and Nick Tandavanitj. They specialize in utilizing multiple media, such as performance, film, game, application and installation, to create perceptual connections between different forms and disciplines through the sensibility inherent in these art forms and vocabularies. They work with digital technologies, mass culture, and game structure design to incorporate developing scenarios in everyday life into their projects, erasing the barriers between life and art. Consequently, their works always bring a sense of openness in the sociological sense, as they employ interactive art to place the public at the center of unusual experiences, as a way to explore social and political issues, thus creating new perspectives and opening up the possibility of change.
Blast Theory have shown work at the Venice Biennale, Tribeca Film Festival, ICC in Tokyo, Hebbel am Ufer in Berlin, the Barbican and Tate Britain. Commissioners include Channel 4, Sundance Film Festival and the Royal Opera House. The artists work closely with researchers and scientists and have collaborated with the Mixed Reality Lab at the University of Nottingham since 1997, co-authoring over 45 research papers. The artists teach and lecture internationally including at the Sorbonne, Stanford University and the Royal College of Art. They curated the Screen series for Live Culture at Tate Modern.
Blast Theory have been nominated for four BAFTAs and won the Golden Nica at Prix Ars Electronica and the Nam June Paik Art Center Award.
Jonas Bendiksen was born in Norway in 1977. His sharply evocative images explore hemes of community, faith, and identity with unsparing honesty. He has made major bodies of work worldwide, including the book Satellites (2006), capturing stories from the fringes of the former Soviet Union. Fascinated by enclaves and isolated communities, he embarked on another project focused on urban slums, titled The Places We Live (2008).
His interests also lie in faith and religion, showcased in his book The Last Testament (2017), which narrates the stories of seven men claiming to be biblical Messiahs returned to Earth. Bendiksen’s work has been featured in prestigious magazines like National Geographic, Stern, TIME, Newsweek , The Sunday Times Magazine, and The Guardian Weekend . Bendiksen became a nominee of Magnum Photos in 2004 and a member in 2008.
Jason M. Allen is the President and CEO of Art Incarnate, a company dedicated to creating luxury AI products including art prints of his AI artwork. The company was formed after Jason created and entered AI art titled Théâtre D'opéra Spatial into a Fine Art competition at the Colorado State Fair under the Digital Art category. The entry won first place, which sparked controversy and propelled Théâtre D'opéra Spatial to become one of the most widely recognized AI artworks. The controversy raised many concerns within the art community, such as cheating, plagiarism, artist replacement, and the question of whether AI art is artwork or if Jason is an artist. However, many in the tech community have acknowledged Jason’s accomplishment.
Jason desires to bring a positive awareness to the world regarding AI's impact not only on the art world but also its implications across a variety of fields in this new avant-garde movement. Jason believes in incorporating AI systems, establishing a healthy and beneficial symbiotic relationship with AI without having to merge with the machines. Jason believes we can live harmoniously with technology by being responsible with the technology through an endeavor he calls AI Humanism.
Anna Ridler is an artist and researcher who works with information and data. She is interested in systems of knowledge, with a desire to know and to make this process of knowing available. She works with new technologies, exploring how they are created in order to better understand society and the world. Her process often involves working with collections of information or data, particularly self-generated data sets, to create new and unusual narratives in a variety of mediums and how new technologies, such as machine learning, can be used to translate them to an audience.
She holds an MA in Information Experience Design from the Royal College of Art and a BA in English Literature and Language from Oxford University along with fellowships at the Creative Computing Institute at University of the Arts London (UAL), Ars Electronica, Edinburgh University and the Delfina Foundation. She was a European Union EMAP fellow and the winner of the 2018-2019 DARE Art Prize. Ridler has received commissions by Salford University, the Photographers Gallery, Opera North, Live Cinema UK and Impakt Festival. She was listed as one of the nine “pioneering artists” exploring AI’s creative potential by Artnet and received an honorary mention in the 2019 Ars Electronica Golden Nica award for the category AI & Life Art. She was nominated for a “Beazley Designs of the Year” award in 2019 by the Design Museum for her work on datasets and categorisation.
Founded in 2007, fuse* is a multidisciplinary art studio that investigates the expressive possibilities of emerging technologies, aiming to interpret the complexity of human, social and natural phenomena. Since its origins, the studio’s research has had as its primary objective the creation of multimedia installations and performances, produced with the goal of exploring the boundaries between different disciplines in pursuit of new connections between light, space, sound and movement.
Mario Klingemann is an artist who uses algorithms and artificial intelligence to create and investigate systems. He is particularly interested in human perception of art and creativity, researching methods in which machines can augment or emulate these processes, and has been recognized as a pioneer in the field of AI art, neural networks and machine learning.
He has worked with prestigious institutions including The British Library, Cardiff University and New York Public Library, and was Artist in Residence at Google Arts and Culture. His artworks have been shown at MoMA New York, the Metropolitan Museum of Art New York, the Photographers’ Gallery London, ZKM Karlsruhe, and Centre Pompidou Paris. Klingemann received the British Library Labs Artistic Award 2016 and in 2018 won the Lumen Prize Gold Award, which celebrates artworks made with technology, and was awarded with the Honorary Mention in the Prix Ars Electronica 2020. His installation Memories of Passersby I made history in March 2019 as the first autonomous AI machine to be successfully auctioned at Sotheby’s. His latest projects include Botto, a decentralized AI artist and A.I.C.C.A., a robotic dog that functions as an art critic and whose first performance took place in June 2023 at Espacio SOLO (Madrid).